![]() While Arthur and his Princess are missing from this game, many of the same ghouls 'n' ghosts are here, as well as much of the same tried-and- true game play. The same people who brought you Super Ghouls 'N' Ghosts in the early '90s have finally released a follow-up to that SNES action/adventure classic. If you have any retro-themed projects or scoops you’d like to send my way, please contact me.Tired of shallow action/adventure games that are all explosive flash with no substance? Demon's Crest brings depth and artistry to the action/adventure genre, making it one of the season's top SNES games. The RetroBeat is a weekly column that looks at gaming’s past, diving into classics, new retro titles, or looking at how old favorites - and their design techniques - inspire today’s market and experiences. This is one of Capcom’s best games for the system, and I’m thrilled that I’m finally able to play it. ![]() If you’re playing SNES games on your Switch, don’t just stick with those classics that you’ve already beaten several times. Chances are you’ll discover some upgrades and power-ups that will make that section you were struggling at easier. And even if you are having a hard time, you can just leave your current level and try another one. ![]() But Demon’s Crest is generous with infinite lives and checkpoints. I never get through more than a couple of levels before getting tired of all that dying. Look, I’m usually all about hard 16-bit games, but even I admit that the Ghosts ‘n Goblins series is a bit much for me. I’m thankful this game is so forgiving, too. Well, Demon’s Crest uses to have you fly around and discover stages. This is it makes things like those airship sections from Final Fantasy VI or the rotating room in Super Castlevania IV. You know how the SNES had Mode 7? That’s what makes it possible for the system to layer a 2D image on a scrolling plane. The backgrounds are gorgeous (just look at that sunset sky above), and the enemies have that classic Ghosts ‘n Goblins gothic look while also showing more character and detail.Įven the way you pick your stage stands out. This is also one of the best-looking games I’ve ever seen on the SNES. Finding all of these power-ups and learning when to use each is a big part of the fun. Other forms can do things like break certain blocks, let you charge at and destroy statues, or create platforms that you can use to jump off of and reach new areas. Even your default gargoyle form lets you fly (OK, it’s more like floating, but it rules). You gain access to a bunch of different forms, each with their own abilities. You aren’t just going back to old areas to find some extra health, but you could be going to an old stage to find the next major boss. Stages in Demon’s Crest still have those secret chambers, but most levels also have multiple paths, each with their own boss waiting for you at the end. In Mega Man X, every level is mostly linear with a few hidden rooms littered throughout. These, in turn, give you a reason to go back to old stages and discover new sections that you can access with your new powers.ĭemon’s Crest encourages exploration even more than Mega Man X. You can tackle levels in almost any order you want, and you gain new abilities and power-ups as you defeat levels and find secret areas. I could finally play Demon’s Crest! And it’s been worth the wait.ĭemon’s Crest is kind of like another Capcom SNES classic, Mega Man X. That’s why I was so happy when Nintendo revealed that it would be a part of the first wave of SNES games on Switch. I would be able to find every console and cartridge I was looking for through local second-hand games store (no eBay - that’s cheating). That was around the same time I got serious about building up a retro games collection. I only became aware of it a few years ago. I never even heard of this game when it came out. I’ve wanted to play Demon’s Crest for a long time. If you die, you can keep trying from the last checkpoint as much you like. You have several health points that let you take multiple hits before dying, forgiving checkpoints, and no lives or continues. While Ghosts ‘n Goblins is an unforgiving, linear sidescroller with stiff jumps, Demon’s Crest is about exploration. It’s a spinoff of the Ghosts ‘n Goblins series. Demon’s Crest is a 1994 2D action-platformer from Capcom.
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